Serious Game - Electrónica VR 1.0.0
Loading...
Searching...
No Matches
ConnectionManager Member List

This is the complete list of members for ConnectionManager, including all inherited members.

_runnerConnectionManagerprivate
AutoConnectRole enum nameConnectionManager
IniciarComoTecnico()ConnectionManager
OnConnectedToServer(NetworkRunner runner)ConnectionManager
OnConnectFailed(NetworkRunner runner, NetAddress remoteAddress, NetConnectFailedReason reason)ConnectionManager
OnConnectRequest(NetworkRunner runner, NetworkRunnerCallbackArgs.ConnectRequest request, byte[] token)ConnectionManager
OnCustomAuthenticationResponse(NetworkRunner runner, Dictionary< string, object > data)ConnectionManager
OnDisconnectedFromServer(NetworkRunner runner, NetDisconnectReason reason)ConnectionManager
OnHostMigration(NetworkRunner runner, HostMigrationToken hostMigrationToken)ConnectionManager
OnInput(NetworkRunner runner, NetworkInput input)ConnectionManager
OnInputMissing(NetworkRunner runner, PlayerRef player, NetworkInput input)ConnectionManager
OnObjectEnterAOI(NetworkRunner runner, NetworkObject obj, PlayerRef player)ConnectionManager
OnObjectExitAOI(NetworkRunner runner, NetworkObject obj, PlayerRef player)ConnectionManager
OnPlayerJoined(NetworkRunner runner, PlayerRef player)ConnectionManager
OnPlayerLeft(NetworkRunner runner, PlayerRef player)ConnectionManager
OnReliableDataProgress(NetworkRunner runner, PlayerRef player, ReliableKey key, float progress)ConnectionManager
OnReliableDataReceived(NetworkRunner runner, PlayerRef player, ReliableKey key, ArraySegment< byte > data)ConnectionManager
OnSceneLoadDone(NetworkRunner runner)ConnectionManager
OnSceneLoadStart(NetworkRunner runner)ConnectionManager
OnSessionListUpdated(NetworkRunner runner, List< SessionInfo > sessionList)ConnectionManager
OnShutdown(NetworkRunner runner, ShutdownReason shutdownReason)ConnectionManager
OnUserSimulationMessage(NetworkRunner runner, SimulationMessagePtr message)ConnectionManager
playerPrefabConnectionManagerprivate
rolAutomaticoConnectionManager
Start()ConnectionManagerprivate
StartSimulation(GameMode mode)ConnectionManager