Here is a list of all functions with links to the classes they belong to:
- a -
- ActivateComponentsForLevel() : GameManager
- ActualizarProgreso() : PlayerFeedbackUI
- AddError() : PerformanceTracker
- AddObjective() : ObjectiveSystem
- AnalyzeByLevel() : CircuitAnalyzer
- AnalyzeParallel() : CircuitAnalyzer
- AnalyzeVoltage() : CircuitAnalyzer
- ApplyColor() : LED
- ApplyFault() : ArduinoPin, Resistor
- ApplyGravity() : PlayerController
- ApplyIncorrectValueToCircuit() : ComponentDeliverySystem
- ApplyMode() : TechnicianController
- ApplyRepairToCircuit() : ComponentDeliverySystem, ComponentDeliverySystemBackup
- ApplyResistorValue() : TechnicianActions
- AreAllLEDsOn() : CircuitManager
- AutoDetectComponents() : CircuitManager
- AvanzarReto() : GameSession
- Awake() : CircuitManager, CircuitNode, CircuitWireRenderer, ComponentSlot, DeskComponent, ExplorerAvatar, FlippableComponent, GameManager, GrabbableComponent, LED, ManualBookOpener, Multimeter, NodeInteractable, PlayerController, SelectableComponent, SensorStatusDisplay, ToolboxController