Serious Game - Electrónica VR
1.0.0
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Here is a list of all class members with links to the classes they belong to:
- r -
Rebuild() :
CircuitWireRenderer
Refresh() :
MultimeterUI
RefreshDevices() :
HapticFeedback
RefreshDiagnosticPanel() :
TechnicianWorkstation
RefreshHUD() :
PlayerFeedbackUI
RefreshMiniHUD() :
TechnicianWorkstation
RefreshStatus() :
CircuitDiagramPanel
RegisterError() :
TechnicianActions
RegisterRepairAction() :
GameManager
RegisterWrongAttempt() :
GameManager
Release() :
MouseGrabSimulator
ReleaseComponent() :
ComponentSlot
remainingTime :
GameManager
RemoveProbes() :
PlayerInteraction
Repair() :
Resistor
RepairPin() :
ArduinoPin
ReplaceSelectedResistor() :
TechnicianActions
ReportarInstalacion() :
GameSession
ResetColor() :
ComponentSlot
,
NodeInteractable
ResetDeliveryState() :
ComponentDeliverySystem
ResetHighlight() :
SelectableComponent
ResetInstructions() :
InstructionSystem
ResetProbes() :
Multimeter
ResetTracker() :
PerformanceTracker
resistance :
LED
,
Resistor
resistor :
InteractableResistor
resistorPrefab :
ComponentDeliverySystem
,
ComponentDeliverySystemBackup
,
ExplorerComponentReceiver
restAnchor :
ToolboxController
RestartCurrentLevel() :
GameManager
RETO1_CORRECT_RESISTANCE :
GameManager
RETO1_FAULTY_RESISTANCE :
GameManager
RETO1_LED_RESISTANCE :
GameManager
reto1_OhmLaw :
ChallengeTag
RETO1_SOURCE_VOLTAGE :
GameManager
RETO1_TARGET_VOLTAGE :
GameManager
RETO1_TOLERANCE :
GameManager
reto1Zone :
GameManager
RETO2_BROKEN_RESISTANCE :
GameManager
RETO2_NORMAL_RESISTANCE :
GameManager
reto2_Parallel :
ChallengeTag
reto2Zone :
GameManager
RETO3_CORRECT_RESISTANCE :
GameManager
RETO3_FAULTY_RESISTANCE :
GameManager
reto3_Mixed :
ChallengeTag
reto3Zone :
GameManager
reto4_Arduino :
ChallengeTag
reto4Zone :
GameManager
RetoActual :
GameSession
ReturnComponent() :
ComponentSendingTray
rightHandVR :
TechnicianController
rolAutomatico :
ConnectionManager
RotateAvatarToCamera() :
ExplorerAvatar
rotationSmoothing :
ExplorerAvatar
RPC_CambiarReto() :
GameSession
RPC_ComponenteInstalado() :
GameSession
RPC_EnviarComponente() :
GameSession
RunSimulation() :
CircuitManager
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1.16.1